The Mystery Play – Jon J. Muth and Grant Morrison

  The Mystery Play is an often overlooked seventy-six-page graphic novel published by Vertigo in 1994. It has a structure, length, and tone that was never repeated by Morrison, dating as it does from a stage when Vertigo was still exploring the kind of work it would showcase. It’s a comic which confounded many readers by…

Kickstarter Tips – Part 2: Mike Garley

I launched a Kickstarter comic last week (Currently 400% funded with a few weeks to go). While preparing that I was lucky enough to be offered good advice from people who know a lot more about Kickstarter than me. People like Mike Garley, now on his eighth successfully funded Kickstarter project. So, Mike, what are you…

Introducing Hollow Monsters

Hollow Monsters is my attempt to move the graphic novel into new territory, by creating something ethereal, disturbing, challenging and profound, something which could only exist via Kickstarter. Set in the eighties, it concerns horrors real and imagined lurking in a suburban forest frequented by a gang of kids from a nearby estate, and how what…

Kickstarter: Dealing with a mid-campaign slump

After talking to s few Kickstarter folk it’s clear that a slump in interest can appear midway through a campaign. How to avoid this? Successful creators on Kickstarter have a few idea, starting with Iron Spike: I’m seven-for-seven with regards to successfully funded Kickstarters, now, and I’ve developed a routine. – Announce the project at…

Kickstarter Tips: Part 1 – Fraser Campbell

(I’m about to launch a comic book Kickstarter (check it here) and the first step on my Kickstarter journey is admitting I know nothing about running a Kickstarter. Sure, I’ve backed a few (thirteen so far) but that’s not the same thing is it. I need to bow the head to people who have put the hours…

Painting a cover: Death Sentence London

This is my favourite cover to Death Sentence: London (in comic and book shops now) so let’s take a look at how the artwork came together. Fig a: Firstly I was doodling on the sofa while watching Downton Abbey on TV. (That show intrigues and bores me in turn, so you’ve got to keep busy…

In Analysis: Alan Moore’s Future Shocks Part I

My thanks to the numerous comic fans and members of the 2000ad fan community who assisted in researching this article. Step with me through this two-part exploration of Alan Moore’s Future Shocks, encompassing key characteristics, techniques, allegations of plagiarism, and some wonderful sci-fi tropes established from the 1920’s on. In part 1 we’ll define Alan…

BUZZFEED: “Death Sentence Is The Best British Comic In Years”

Death Sentence follows Verity, Monty, and Weasel, three people infected with a new virus that grants them incredible powers – but which will kill them in six months. Written by Monty Nero and drawn by Mike Dowling, it has a good claim on being the best British comic in a generation. We asked Nero to…

Reviews for Death Sentence

Popmatters “…like only the best parts of Watchmen — a social analysis that exceeds the medium of comics, easily the equal of Dostoyevsky or Dickens.” MTV Geek “A smart, raw and relevant spin on the superhero genre.” Brian Cronin, Comics Should Be Good! “Montynero and Mike Dowling bring a striking new voice to the superhero…

Monty Whooooooo?!!

As a relatively new comic book writer I’m startled to see my name on five graphic novel collections already – two from Titan, two from Marvel, and one from Vertigo. I  wrote Death Sentence for Titan comics (English language) and Delcourt (French language), plus stories for Marvel’s Hulk and  X-men series, and a short story and…

Idea generation – some practical advice

  Ideas: “Where do your ideas come from?” It’s a question many writers roll their eyes at, maybe because they don’t truly know the answer. But instead of being vague, mysterious, or flippant – let’s shine light upon magic and get down to the nuts and bolts of good idea generation. Very simply –  ideas…