Praise for Hollow Monsters

Some great reviews for Hollow Monsters have been popping up, which is heartening. Why am I posting them all here? Well, a good chunk of the time for the modern writer is spent convincing people to read your work. And it helps to give them quotes from reviews, readers, or experts, to sway their opinion. A…

A Comic A Day in May – Day 1: Hollow Monsters #1

Originally posted on COMICS ANONYMOUS:
I first met Monty Nero at Dundee Comic Day back in 2011 and having kept a close eye on his work since then, it was time to catch-up on his newest title as he attempts to push boundaries in the indie comic/graphic novel world. Cue the arrival of Hollow Monsters #1…

Hollow Monsters – a graphic novel

  It’s no easy thing creating a graphic novel. Writing, drawing, lettering, and publishing are all difficult skills to master. And yet it’s so simple in other ways: mere marks on a piece of paper. It’s this latter thought I’ll be holding on to as I battle through the next year, by the end of…

Hollow Monsters review 1

Originally posted on Braindroppings:
Monty Nero’s graphic novel in six parts is off to a thought-provoking start. I don’t do many reviews anymore. I’ve been out of that game because it’s mostly bullshit; hyped up releases that mostly disappoint, doled out by Editors who enjoy revelling in their own small fiefdom* paying in exposure over…

The Mystery Play – Jon J. Muth and Grant Morrison

  The Mystery Play is an often overlooked seventy-six-page graphic novel published by Vertigo in 1994. It has a structure, length, and tone that was never repeated by Morrison, dating as it does from a stage when Vertigo was still exploring the kind of work it would showcase. It’s a comic which confounded many readers by…

Kickstarter Tips – Part 2: Mike Garley

I launched a Kickstarter comic last week (Currently 400% funded with a few weeks to go). While preparing that I was lucky enough to be offered good advice from people who know a lot more about Kickstarter than me. People like Mike Garley, now on his eighth successfully funded Kickstarter project. So, Mike, what are you…

Introducing Hollow Monsters

Hollow Monsters is my attempt to move the graphic novel into new territory, by creating something ethereal, disturbing, challenging and profound, something which could only exist via Kickstarter. Set in the eighties, it concerns horrors real and imagined lurking in a suburban forest frequented by a gang of kids from a nearby estate, and how what…

Kickstarter: Dealing with a mid-campaign slump

After talking to s few Kickstarter folk it’s clear that a slump in interest can appear midway through a campaign. How to avoid this? Successful creators on Kickstarter have a few idea, starting with Iron Spike: I’m seven-for-seven with regards to successfully funded Kickstarters, now, and I’ve developed a routine. – Announce the project at…

Kickstarter Tips: Part 1 – Fraser Campbell

(I’m about to launch a comic book Kickstarter (check it here) and the first step on my Kickstarter journey is admitting I know nothing about running a Kickstarter. Sure, I’ve backed a few (thirteen so far) but that’s not the same thing is it. I need to bow the head to people who have put the hours…

Painting a cover: Death Sentence London

This is my favourite cover to Death Sentence: London (in comic and book shops now) so let’s take a look at how the artwork came together. Fig a: Firstly I was doodling on the sofa while watching Downton Abbey on TV. (That show intrigues and bores me in turn, so you’ve got to keep busy…

In Analysis: Alan Moore’s Future Shocks Part I

My thanks to the numerous comic fans and members of the 2000ad fan community who assisted in researching this article. Step with me through this two-part exploration of Alan Moore’s Future Shocks, encompassing key characteristics, techniques, allegations of plagiarism, and some wonderful sci-fi tropes established from the 1920’s on. In part 1 we’ll define Alan…